GREE and WiSTONE Announce Release Of "WAR 2 VICTORY" on New GREE Platform - English version to be available this summer -
May 02, 2012
TOKYO, Japan - May 2, 2012 - GREE and WiSTONE Entertainment Co. Ltd., a leading Chinese game developer today announced the release of battle action game “War 2 Victory”, on the upcoming GREE Platform, scheduled to launch in Q2 2012.
“War 2 Victory” - an action MMO strategy game - will invite users to seek honor and glory in the battlefields of WWII and take charge of forces to build a lone outpost into a mighty war machines. Originally released on iOS in April 2011, “War 2 Victory” has seen tremendous success not only in Asia but worldwide, and boasts over 5 million global registered users. Together, WiSTONE and GREE will deliver a new social gaming experience to “War 2 Victory,” on both Android™ and iOS this summer.
The release of “War 2 Victory” on the GREE platform showcases GREE's commitment to delivering high-quality content and creating a leading mobile social gaming ecosystem for users worldwide.
GREE Platform is a global mobile social gaming platform that will connect gamers with other players and high-quality global content while offering developers access to a "borderless" cross-platform network of high-engagement iOS and Android™ players. GREE will continue to build relationships with third party game developers and publishers as it moves towards releasing its new global mobile social gaming platform.
Screenshots of “War 2 Victory”
About WiSTONE Entertainment Co. Ltd.
Founded in 2006, WiSTONE is a prominent game developer whose games have received many awards in China. WiSTONE games are available in China, Taiwan, the United States, Germany, Malaysia, Thailand, Vietnam, and Russia. They are enjoyed by over 30 million users across tens of countries. For more information about WiSTONE, please visit: http://www.wistone.com/
About GREE, Inc.
GREE is a global mobile social gaming company at the forefront of mobile technology. GREE is focused on building the leading mobile social gaming ecosystem for users and developers worldwide, with an emphasis on creating and supporting unique free-to-play game content. Following the acquisition of OpenFeint Inc. in April 2011, GREE's robust network now reaches over 190 million players and offers over 7,500 game applications to users around the world. With offices in Tokyo, San Francisco, London, Singapore, Seoul, Beijing, and Amsterdam, GREE will continue to expand worldwide.