GREE Launches its First Unity-made Social Gaming Applications for iOS and Android in Japan- GREE will develop and introduce dozens of new smartphone apps this summer, including 2D and 3D Games for iOS and Android starting in Japan -
TOKYO, Japan - June 20th, 2011 - GREE, Inc. today announced it has launched 2D and 3D mobile social games for the iOS and Android, developed through Unity development platform. GREE plans to introduce dozens of new smartphone apps using Unity this summer, starting in Japan.
Unity is a cross-platform middleware game development tool developed and marketed by Unity Technologies, which facilitates the development of interactive 3D content*1. GREE and Unity Technologies released the "Unity Plug-in for GREE iOS SDK" and "Unity Plug-in for GREE Android SDK" in March 2011*2. GREE's newest releases in Japan, "CosmoLightning" and "Billiards for GREE", are 2D and 3D apps developed through Unity's plug-ins to achieve a high-quality user experience while taking advantage of the power of smartphones.
Comment from Unity Technologies
"CosmoLighting and Billiards for GREE are the first Unity authored apps that have been developed and released by GREE", said Tony Garcia, Vice President of Business Development for Unity Technologies, "We look forward to continuing our partnership and in GREE continuing to release innovative new content into the Japanese market"
Comment from GREE, Inc.
"At GREE, our goal is to provide our users with the best quality social gaming experience," said Yoshikazu Tanaka, Founder and CEO of GREE, Inc. "We pride ourselves on the inimitable caliber of our mobile social games. By partnering with Unity Technologies, we can enhance that experience by improving the user interface of the games we provide"
GREE and Unity Technologies are currently promoting Unity to both Japanese and global social gaming developers as the ideal choice for high-quality game creation. Approximately 30 GREE partners in Japan have already expressed their desire to develop apps for GREE through Unity.
*1 Games developed with Unity recorded top hits. iPhone-based "Skee-Ball" placed in the "Fiscal year 2009 top sellers in App Store" list and was selected as one of the top 5 games of the Year by "Gamasutra", a prevalent monthly magazine for game developers in America. In addition, "Zombieville USA" is one of the top selling games within Apple's "iTunes Rewind 2009".
*2 These enable easy plug-in of GREE SDK functions in apps developed with Unity. SDK is a toolset, including programming languages and API functions, necessary for software development technologies.
GREE provides Japan's leading mobile social gaming platform, and is at the forefront of mobile technology. With over 25 million users, GREE was ranked as Japan's fastest-growing tech company by Deloitte Touche Tohmatsu in 2010. GREE is expanding globally, and acquired OpenFeint to enter the global market. Combined, the two networks reach over 110 million players and 6,000 games. GREE aims to build the best mobile social gaming ecosystem for users and developer worldwide.
About Unity Technologies
Unity Technologies is revolutionizing the game industry with Unity, its award-winning breakthrough development platform. Unity Technologies has more than 500,000 registered users worldwide -- including Bigpoint, Cartoon Network, Coca-Cola, Disney, Electronic Arts, LEGO, Microsoft, NASA, Nickelodeon, Ubisoft, Warner Bros., large and small studios, indies, students and hobbyists -- all using Unity to create games and interactive 3D, like training simulations and medical and architectural visualizations, on the web, mobile, consoles and beyond. Unity Technologies is aggressively innovating to expand usability, power and platform reach along with its Asset Store digital content marketplace and Union game distribution service so that it can deliver on its vision of democratizing interactive 3D technology. Unity Technologies is headquartered in San Francisco and has development offices worldwide. For more information, visit: http://unity3d.com.